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A collaborative project

TREM is a point-and-click puzzle game with physical interaction.


The players are locked in a completely colourless train, and the only way out is to solve the mystery that brings each RGB colour back.


The player must interact with the video game while interacting with a physical light filter puzzle placed in front of the monitor to solve this mystery.

TREM was a collaborative project developed in two weeks. In this project, a puzzle game was designed with a mixture of the themes train and colours.

Each team member was tasked with developing a different puzzle representing each of the cars on a train.

Players would then interact with colour-related objects to solve each car's puzzle until the end of the train.

Tools

Game Development

Art Development

Development Process

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