A Battle for Information: The FND Disruptor Design Development Process
My story of winning the Ubisoft Next challenge with my Disruptor design: how I used clever design, slide skills, and creative thinking.
A Battle for Information: The FND Disruptor Design Development Process
The Power of Agency: The Level Design Process for "El Arte Degenerado"
From Tedious to Engaging: Crafting Interest in Puzzle Game Design
Dual Polarity: A Symphony of Synergy in Circuit Breakout - Dual-character Game Design
Under Choices: The Final Stretch to Game Beta Release