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From Tedious to Engaging: Crafting Interest in Puzzle Game Design
Discover the art of crafting engaging puzzle games in this dev log, where we share our journey of developing "Circuit Breakout"

Tiago Massochin
Mar 31, 20233 min read
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Under Choices: The Final Stretch to Game Beta Release
Explore the final stages of 'Under Choices' development, as we refine game mechanics, implement sound design, and prepare for the release

Tiago Massochin
Apr 5, 20222 min read
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Game Development: The Final Push to Perfecting Under Choices
Dive into the final stages of developing Under Choices, where we refine game mechanics, implement sound design, and conduct crucial playtest

Tiago Massochin
Mar 27, 20222 min read
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Playtesting: Iterative Improvements in 'Under Choices' Development
Explore the process of playtesting and iterative design in the game "Under Choices"

Tiago Massochin
Feb 12, 20222 min read
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